Valley Benchmark

From HandWiki

Valley Benchmark is benchmarking software based on the UNIGINE Engine. The benchmark was developed and published by UNIGINE Company in 2013. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic to Extreme HD, or set the parameters by custom. The benchmark 3D scene is a detailed recreation of the valley in the middle of the mountains. The valley area is 64 km2 and all the plants are worked out to the single leaf. Valley and other benchmarks by UNIGINE Company are often used by hardware reviewers to measure graphics performance[1][2][3] and by overclockers for online and offline competitions in GPU overclocking.[4][5][6] Running Valley (or another benchmark by UNIGINE Company) produces a performance score: the higher the numbers, the better the performance.

Technological features

  • Visuals powered by UNIGINE 1 Engine
  • Support for Windows XP, Windows Vista, Windows 7, Windows 8, Linux, macOS
  • GPU temperature and clock monitoring
  • 64 square kilometers of detailed, seamless terrain
  • Procedural content generation and placement
  • User-controlled dynamic weather
  • Support for stereo 3D and multi-monitor configurations
  • Cinematic and interactive fly/walk-through camera modes

See also

References