Software:Scramble Cobra

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Scramble Cobra
3DO Scramble Cobra cover art.jpg
North American cover art
Developer(s)Genki Co., Ltd.
Publisher(s)3DO
Director(s)Yoshinari Sunazuka
Yasuki Ohno
Producer(s)Manami Kuroda
Seiichi Kizu
Designer(s)Hiroshi Hamagaki
Mika Urushiyama
Takashi Isoko
Programmer(s)Kazuyuki Kodama
Artist(s)Chiho Tomita
Composer(s)Masato Matsuda
Shigeo Fuchino
Platform(s)3DO Interactive Multiplayer
Release
Genre(s)Combat flight simulator
Mode(s)Single-player

Scramble Cobra[lower-alpha 1] is a video game developed by Genki/Pack-In-Video and published by Panasonic for the 3DO.[2][3]

Gameplay

Gameplay screenshot.

Scramble Cobra is a 32-bit game in which the player pilots an assault helicopter on 10 missions, and the game features three difficulty settings.[4]

Development and release

Reception

Reception
Review scores
PublicationScore
EGM19.5/40[5]
GamePro14/20[6]
Next Generation2/5 stars[4]
3DO Magazine3/5 stars[7]
MAN!AC61%[8]
Power Unlimited53/100[9]
Strana Igr4/10[10]
Video Games45%[11]

According to Famitsu, Scramble Cobra sold a total of nearly 9,000 copies in Japan.[12] Next Generation reviewed the 3DO version of the game, rating it two stars out of five, and stated that "you have an overall experience that isn't even bad enough to be painful, just dull."[4]

Notes

  1. Japanese: スクランブル コブラ Hepburn: Sukuranburu Kobura

References

  1. "3DO Soft > 1995". GAME Data Room. http://tk-nz.game.coocan.jp/gamedatabase/software/DB_3DO1995.html. 
  2. "3DO's Hot Holiday Line-Up – Gimmme More 3DO Games!". VideoGames - The Ultimate Gaming Magazine (Larry Flynt Publications) (82): 46. November 1995. https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_82_November_1995#page/n48/mode/1up. 
  3. "First Look – Scramble Cobra". VideoGames - The Ultimate Gaming Magazine (Larry Flynt Publications) (84): 66. January 1996. https://retrocdn.net/index.php?title=File:VideoGames_US_84.pdf&page=66. 
  4. 4.0 4.1 4.2 "Finals – Scramble Cobra". Next Generation (Imagine Media) (15): 86. March 1996. https://archive.org/stream/nextgen-issue-015/Next_Generation_Issue_015_March_1996#page/n89/mode/1up. 
  5. Baran, Andrew; LeFebvre, Mark; Desmond, Mike; Williams, Ken (January 1996). "Review Crew – Scramble Cobra". Electronic Gaming Monthly (Sendai Publishing) (78): 44. https://retrocdn.net/index.php?title=File%3AEGM_US_078.pdf&page=44. 
  6. Nihei, Wes (March 1996). "Quick Hits – ProReview: Scramble Cobra". GamePro (IDG) (80): 72. https://archive.org/stream/GamePro_Issue_080_March_1996#page/n73/mode/1up. Retrieved 21 November 2018. 
  7. Wynne, Stuart (1995–1996). "Review: Scramble Cobra – When Heuys started going down over Vietnam, the US Army demanded the world's first helicopter gunship. The same big powertrain as a Heuy, but dropped inside a shark-like body with gun turret and stuby, missile-draped wings. Thirty year on, the HeuyCobra is still an awesome piece of kit...". 3DO Magazine (Paragon Publishing) (1): 114–115. https://archive.org/stream/3-do-gold-01#page/114/mode/2up. 
  8. Forster, Winnie (December 1995). "Spiele-Tests – 3DO – Scramble Cobra". MAN!AC (Cybermedia) (26): 70. https://archive.org/stream/MANIAC.N026.1995.12/MANiAC.N026.1995.12-kultmags-DURiAN_noOCR#page/n69/mode/1up. 
  9. "Review – Scramble Cobra – 3DO". Power Unlimited (VNU Media) (25). April 1996. Archived from the original on August 28, 2003. https://web.archive.org/web/20030828172958/http://www.powerweb.nl:80/database/index.php?&query%5border%5d=platform&ending=DESC&query%5bstart%5d=3980. 
  10. "3DO – Scramble Cobra". Strana Igr (Gameland) 7 (7): 94. October 1996. https://archive.org/stream/GameLand19960707#page/94/mode/1up. 
  11. Schaedle, Wolfgang (February 1996). "Real 3DO – Reviews: Scramble Cobra". Video Games (Future-Verlag) (51): 34. https://www.kultboy.com/index.php?site=t&id=18679. 
  12. "Game Search". https://sites.google.com/site/gamedatalibrary/game-search. 

External links