Software:Airmail Pilot

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Airmail Pilot
Airmail pilot.jpg
Developer(s)Instant Software[1]
Publisher(s)Instant Software[2]
Platform(s)TRS-80, TI-99/4A[3]
Release
  • WW: 1979
[4]
Genre(s)Flight simulator

Airmail Pilot is a video game published in 1979 by Instant Software, in which the player pilots a Curtiss JN-4D "Jenny" biplane carrying mail from Columbus, Ohio to Chicago.[5][6][7]

Gameplay

The simple flight simulation of Airmail Pilot

The game begins with an advertisement attributed to an 18 July 1922 issue of the Chicago Sun which reads: "Wanted: Airmail pilot for the Columbus to Chicago run. Must be willing to fly in every type of weather. Only the foolhardy need apply." The player pilots a Curtiss JN-4D "Jenny" biplane carrying mail from Columbus, Ohio to Chicago , via Dayton, Indianapolis, and Logansport.

Reception

Bruce Campbell reviewed Airmail Pilot in The Space Gamer No. 36.[5] Campbell commented that "If you are looking for a realistic airflight simulation, Airmail Pilot is not for you. Since its price is on the lower end of the software spectrum, I do recommend it for those looking for a quick, easy, enjoyable game with limited staying power."[5] Another reviewer from Moves commented, "It can be fun and amusing, but it is not designed to hold an adult's attention for very long."[8]

Reviews

  • Review in Kilobaud Microcomputing

References

  1. Holtz, Frederick (1983). Using & Programming the TI-99/4A Including Ready-to-Run Programs (1st ed.). Tab Books. p. 186. https://archive.org/details/tibook_using-and-programming-the-ti994a/page/n193. 
  2. Green, Wayne, ed (February 1980). "Every Flight is a Special Delivery". 80 Microcomputing (Peterborough, NH) (2): 29. ISBN 0-8306-1620-9. https://archive.org/details/80-microcomputing-magazine-1980-02/page/n27. 
  3. Staff writer (1982). "Entertainment". Home Computer Program Library (Texas Instruments Incorporated): 12. https://archive.org/details/ti-home-computer-program-library-1982/page/n11. 
  4. Craig, Craig, ed (December 1979). "Airmail Pilot". Creative Computing (Morristown, NJ: Creative Computing) 5 (12): 115. https://archive.org/details/creativecomputing-1979-12/page/n117. 
  5. 5.0 5.1 5.2 Campbell, Bruce (February 1981). "Capsule Reviews". The Space Gamer (Steve Jackson Games) (36): 27. https://archive.org/stream/space-gamer_201601/Space_Gamer_36#page/n27. 
  6. Staff writer (1981). "Games, Simulations and Entertainment for your TRS-80". Instant Software For Microcomputers (Peterborough, NH: Instant Software Inc.) (3): 12. https://archive.org/details/kilobaudmagazine-1981-10/page/n115. 
  7. Kaplan, Gary M., ed (May–June 1981). "The two finest programs for the TI99/4". 99'er Magazine (Eugene, OR: Emerald Valley Publishing) 1 (1): 62. https://archive.org/details/99er8105/page/n61. 
  8. Chadwick, Ian (April–May 1981). Simonsen, Redmond A.. ed. "Why I'm Really Buying a Microcomputer and What I'll Play When It Gets Here, Part 2". Moves (New York, NY: Simulations Publications) (56): 23–29. https://archive.org/stream/Moves39/Moves%2056#page/n23/. 

External links